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The Rhetoric of Videogames as Embodied Practice: Procedural Habits (Routledge Studies in Rhetoric and Communication)

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Management number 233436267 Release Date 2026/06/27 List Price $20.54 Model Number 233436267
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The Rhetoric of Videogames as Embodied Practice offers a critical reassessment of embodiment and materiality in rhetorical considerations of videogames. Holmes argues that rhetorical and philosophical conceptions of "habit" offer a critical resource for describing the interplay between thinking (writing and rhetoric) and embodiment. The book demonstrates how Aristotle's understanding of character (ethos), habit (hexis), and nature (phusis) can productively connect rhetoric to what Holmes calls "procedural habits": the ways in which rhetoric emerges from its interactions with the dynamic accumulation of conscious and nonconscious embodied experiences that consequently give rise to meaning, procedural subjectivity, control, and communicative agency both in digital game design discourse and the activity of play. Read more

ASIN B0FCCYZKMX
XRay Not Enabled
ISBN13 978-1351399470
Edition 1st
Language English
File size 6.0 MB
Page Flip Enabled
Publisher Routledge
Word Wise Not Enabled
Print length 279 pages
Accessibility Learn more
Screen Reader Supported
Part of series Routledge Studies in Rhetoric and Communication
Publication date September 11, 2017
Enhanced typesetting Enabled

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